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- #pragma once
- #include <string>
- #include <vector>
- #include <optional>
- #include <filesystem>
- #include <memory>
- namespace lumacs {
- /// Represents a cursor position in a buffer
- struct Position {
- size_t line;
- size_t column;
- auto operator<=>(const Position&) const = default;
- };
- /// Represents a range in the buffer
- struct Range {
- Position start;
- Position end;
- auto operator<=>(const Range&) const = default;
- };
- /// A text buffer that manages the content of a file or scratch buffer
- class Buffer {
- public:
- /// Create an empty buffer
- Buffer();
- /// Create a buffer with a name (for scratch buffers)
- explicit Buffer(std::string name);
- /// Create a buffer from a file
- static std::optional<Buffer> from_file(const std::filesystem::path& path);
- // Disable copy, allow move
- Buffer(const Buffer&) = delete;
- Buffer& operator=(const Buffer&) = delete;
- Buffer(Buffer&&) noexcept = default;
- Buffer& operator=(Buffer&&) noexcept = default;
- ~Buffer() = default;
- // === Content Access ===
- /// Get the number of lines in the buffer
- [[nodiscard]] size_t line_count() const noexcept;
- /// Get a line by index (0-based)
- [[nodiscard]] const std::string& line(size_t index) const;
- /// Get all lines
- [[nodiscard]] const std::vector<std::string>& lines() const noexcept;
- /// Get the entire buffer content as a single string
- [[nodiscard]] std::string content() const;
- // === Modification ===
- /// Insert text at a position
- void insert(Position pos, std::string_view text);
- /// Insert a character at a position
- void insert_char(Position pos, char c);
- /// Insert a newline at a position
- void insert_newline(Position pos);
- /// Delete a range of text
- void erase(Range range);
- /// Delete a character at a position (backspace)
- void erase_char(Position pos);
- /// Replace text in a range
- void replace(Range range, std::string_view text);
- /// Clear the entire buffer
- void clear();
- // === File Operations ===
- /// Save the buffer to its associated file
- bool save();
- /// Save the buffer to a specific file
- bool save_as(const std::filesystem::path& path);
- /// Check if the buffer has been modified since last save
- [[nodiscard]] bool is_modified() const noexcept;
- /// Get the file path associated with this buffer (if any)
- [[nodiscard]] std::optional<std::filesystem::path> file_path() const noexcept;
- // === Buffer Properties ===
- /// Get the buffer name
- [[nodiscard]] const std::string& name() const noexcept;
- /// Set the buffer name
- void set_name(std::string name);
- /// Check if position is valid
- [[nodiscard]] bool is_valid_position(Position pos) const noexcept;
- /// Clamp a position to valid bounds
- [[nodiscard]] Position clamp_position(Position pos) const noexcept;
- private:
- std::string name_;
- std::vector<std::string> lines_;
- std::optional<std::filesystem::path> file_path_;
- bool modified_;
- /// Ensure the buffer has at least one line
- void ensure_min_lines();
- /// Mark the buffer as modified
- void mark_modified();
- };
- } // namespace lumacs
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