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- #pragma once
- #include <string>
- #include <vector>
- #include <functional>
- #include <optional>
- #include <filesystem>
- #include <memory>
- namespace lumacs {
- /// Represents a cursor position in a buffer
- struct Position {
- size_t line;
- size_t column;
- auto operator<=>(const Position&) const = default;
- };
- /// Represents a range in the buffer
- struct Range {
- Position start;
- Position end;
- auto operator<=>(const Range&) const = default;
- };
- /// Buffer events for hooks/callbacks
- enum class BufferEvent {
- // Lifecycle events
- Created, // Buffer was created
- Loaded, // File was loaded into buffer
- Closed, // Buffer is being closed
- // Modification events
- BeforeChange, // About to modify buffer (can be used to save state for undo)
- AfterChange, // Buffer content was modified
- LineChanged, // Specific line was modified
- // File operations
- BeforeSave, // About to save
- AfterSave, // File was saved
- // Language/mode
- LanguageChanged // Buffer language/mode changed
- };
- /// Event data passed to callbacks
- struct BufferEventData {
- BufferEvent event;
- size_t line = 0; // Line number for LineChanged events
- std::string language = ""; // For LanguageChanged events
- };
- /// Text styling attributes for syntax highlighting
- struct TextAttribute {
- enum class Style {
- Normal = 0,
- Bold = 1,
- Italic = 2,
- Underline = 4,
- // Can combine with bitwise OR
- };
- // Common semantic colors for syntax highlighting
- enum class ColorType {
- Default,
- Keyword, // if, for, while, etc.
- String, // String literals
- Comment, // Comments
- Function, // Function names
- Type, // Type names, classes
- Number, // Numeric literals
- Operator, // +, -, *, etc.
- Variable, // Variable names
- Constant, // Constants, enums
- Error, // Error highlighting
- };
- ColorType color = ColorType::Default;
- int style_flags = 0; // Combination of Style flags
- TextAttribute() = default;
- TextAttribute(ColorType c, int s = 0) : color(c), style_flags(s) {}
- };
- /// A range with associated styling
- struct StyledRange {
- Range range;
- TextAttribute attr;
- StyledRange() = default;
- StyledRange(Range r, TextAttribute a) : range(r), attr(a) {}
- };
- /// Undo/Redo state snapshot
- struct UndoState {
- std::vector<std::string> lines;
- Position cursor;
- UndoState() = default;
- UndoState(const std::vector<std::string>& l, Position c) : lines(l), cursor(c) {}
- };
- /// A text buffer that manages the content of a file or scratch buffer
- class Buffer {
- public:
- /// Create an empty buffer
- Buffer();
- /// Create a buffer with a name (for scratch buffers)
- explicit Buffer(std::string name);
- /// Create a buffer from a file
- static std::optional<Buffer> from_file(const std::filesystem::path& path);
- // Disable copy, allow move
- Buffer(const Buffer&) = delete;
- Buffer& operator=(const Buffer&) = delete;
- Buffer(Buffer&&) noexcept = default;
- Buffer& operator=(Buffer&&) noexcept = default;
- ~Buffer() = default;
- // === Content Access ===
- /// Get the number of lines in the buffer
- [[nodiscard]] size_t line_count() const noexcept;
- /// Get a line by index (0-based)
- [[nodiscard]] const std::string& line(size_t index) const;
- /// Get all lines
- [[nodiscard]] const std::vector<std::string>& lines() const noexcept;
- /// Get the entire buffer content as a single string
- [[nodiscard]] std::string content() const;
- // === Modification ===
- /// Insert text at a position
- void insert(Position pos, std::string_view text);
- /// Insert a character at a position
- void insert_char(Position pos, char c);
- /// Insert a newline at a position
- void insert_newline(Position pos);
- /// Delete a range of text
- void erase(Range range);
- /// Delete a character at a position (backspace)
- void erase_char(Position pos);
- /// Replace text in a range
- void replace(Range range, std::string_view text);
- /// Find text starting from a position
- [[nodiscard]] std::optional<Range> find(const std::string& query, Position start_pos) const;
- /// Clear the entire buffer
- void clear();
- // === File Operations ===
- /// Save the buffer to its associated file
- bool save();
- /// Save the buffer to a specific file
- bool save_as(const std::filesystem::path& path);
- /// Check if the buffer has been modified since last save
- [[nodiscard]] bool is_modified() const noexcept;
- /// Get the file path associated with this buffer (if any)
- [[nodiscard]] std::optional<std::filesystem::path> file_path() const noexcept;
- // === Buffer Properties ===
- /// Get the buffer name
- [[nodiscard]] const std::string& name() const noexcept;
- /// Set the buffer name
- void set_name(std::string name);
- /// Check if position is valid
- [[nodiscard]] bool is_valid_position(Position pos) const noexcept;
- /// Clamp a position to valid bounds
- [[nodiscard]] Position clamp_position(Position pos) const noexcept;
- // === Syntax Highlighting / Styling ===
- /// Set styling for a range of text
- void set_style(Range range, TextAttribute attr);
- /// Get all styled ranges for a specific line
- [[nodiscard]] const std::vector<StyledRange>& get_line_styles(size_t line) const;
- /// Clear all styling information
- void clear_styles();
- /// Clear styling for a specific line
- void clear_line_styles(size_t line);
- // === Events & Hooks ===
- using BufferEventCallback = std::function<void(const BufferEventData&)>;
- /// Register a callback for buffer events
- void on_buffer_event(BufferEventCallback callback);
- /// Get the language/file type of this buffer
- [[nodiscard]] const std::string& language() const noexcept { return language_; }
- /// Set the language/file type (triggers LanguageChanged event)
- void set_language(std::string lang);
- /// Auto-detect language from file path
- static std::string detect_language(const std::filesystem::path& path);
- // === Undo/Redo ===
- /// Undo the last change
- bool undo(Position& out_cursor);
- /// Redo the last undone change
- bool redo(Position& out_cursor);
- /// Check if undo is available
- [[nodiscard]] bool can_undo() const noexcept { return !undo_stack_.empty(); }
- /// Check if redo is available
- [[nodiscard]] bool can_redo() const noexcept { return !redo_stack_.empty(); }
- /// Save current state to undo stack (called automatically before changes)
- void save_undo_state(Position cursor);
- /// Clear redo stack (called when new change happens)
- void clear_redo_stack();
- private:
- std::string name_;
- std::vector<std::string> lines_;
- std::optional<std::filesystem::path> file_path_;
- bool modified_;
- std::string language_;
- // Styling information: one vector of styled ranges per line
- std::vector<std::vector<StyledRange>> line_styles_;
- // Event callbacks
- std::vector<BufferEventCallback> event_callbacks_;
- // Undo/Redo stacks
- std::vector<UndoState> undo_stack_;
- std::vector<UndoState> redo_stack_;
- static constexpr size_t MAX_UNDO_LEVELS = 100;
- bool in_undo_redo_ = false; // Prevent saving state during undo/redo
- /// Ensure the buffer has at least one line
- void ensure_min_lines();
- /// Mark the buffer as modified
- void mark_modified();
- /// Ensure styles vector matches lines vector size
- void ensure_styles_size();
- /// Emit a buffer event to all registered callbacks
- void emit_event(BufferEvent event, size_t line = 0);
- };
- } // namespace lumacs
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