# Lumacs Development Continuation Prompt Copy this entire prompt to start a new conversation and continue development: --- I'm working on **Lumacs**, an Emacs-inspired text editor written in C++20 with ncurses and Lua scripting. The project is located at `/Users/user/Projects/lumacs`. ## Current Status **Phase 3: Enhanced Editing - COMPLETE ✅** - Emacs compatibility: **85/100** - Build: Successful, binary at `./build/lumacs` - ISearch, Word Ops, Case Conversion, Commenting implemented. ### What's Been Implemented #### 1. Incremental Search (Phase 3) - **C-s/C-r** - Forward/Backward search with highlighting - Input loop in C++, rendering support #### 2. Editing Features (Phase 3) - **M-d/M-DEL** - Kill word / Backward kill word - **M-u/M-l/M-c** - Word case conversion - **C-x C-u/C-l** - Region case conversion - **M-;** - Comment/Uncomment (DWIM) #### 3. Buffer Management (Phase 2) - **C-x b** - Switch buffer - **C-x k** - Kill buffer - **C-x C-b** - List buffers #### 4. Core (Phase 1) - Kill Ring, Mark/Region - Undo/Redo - Lua configuration ## Project Architecture ### C++ Core - **EditorCore:** Added ISearch support, word kill logic. - **Buffer:** Added `find_backward`, `clear`. - **NcursesEditor:** Implemented ISearch mode UI. ### Lua Configuration - **init.lua:** Contains logic for case conversion and commenting. ## What Needs to Be Done Next ### Phase 4: Polish & Advanced Features (~1-2 days) **Goal: Power user features** **Target:** 95% Emacs compatibility #### Required Features: 1. **Registers:** - **C-x r s ** (copy-to-register) - Save region to register - **C-x r i ** (insert-register) - Paste from register - Needs `Register` class in C++ or Lua table. 2. **Rectangles:** - **C-x r k** (kill-rectangle) - **C-x r y** (yank-rectangle) - **C-x r t** (string-rectangle) - Fill with text - Complex operation: operates on columns. 3. **Keyboard Macros:** - **F3** (start-kbd-macro) - **F4** (end-kbd-macro / call-last-kbd-macro) - Needs event recording system in `EditorCore`. 4. **Minibuffer History:** - **M-p / M-n** in minibuffer to cycle previous commands/search queries. ### Phase 5: Final Polish - Performance tuning - More modes (Python, C++) - Documentation ## Testing Instructions ### Build: ```bash cd /Users/user/Projects/lumacs cmake --build build ``` ### Test Phase 3: See `PHASE3_TEST.md` for detailed steps. ## Questions to Ask Me 1. "How is ISearch implemented?" → Check `src/main_ncurses.cpp` `handle_input` 2. "Where is the Lua API?" → `src/lua_api.cpp` ## Starting Phase 4 Begin with: 1. **Registers:** Simple to implement in Lua or C++. 2. **Minibuffer History:** Modify `main_ncurses.cpp` to store history vector. 3. **Macros:** Requires recording key events. 4. **Rectangles:** The hardest part. Leave for last. ## Success Criteria for Phase 4 ✅ Save/Restore text from registers ✅ Record and replay macros ✅ Minibuffer has history ✅ Rectangle operations work (basic kill/yank) --- **Please continue with Phase 4: Polish. Start with Registers and Minibuffer History.**